I plan on publishing this map to the steam workshop and eventually making an expanded version that would allow players to traverse other parts of the mall. r/CODZombies is a developer-recognized community focused on the franchise. As the project continued, I shifted the theme away from being ‘abandoned’ and decided to make the mall more modern while keeping the same open layout of the food court. Call of Duty Zombies is a first-person shooter survival mode developed by Treyarch, Infinity Ward, Sledgehammer Games, and Raven Software and published by Activision. Download custom zombie maps, get help or join the community. ZeRoY - Supplied me with the jukebox model in the Bar and helped with various other bugs with the map during testing. Clix - Supplied me with the zombie models and helped me with sounds throughout the map. features:custom weapons,no perk limit, moon zombies + custom start weapon - pls sub to my yt lol (TMK BOI) if you want to support me on paypal it would be very appreciated :D - /themasterkurtis. The food court allowed me to be very creative while also providing some context to the perks by having them be sodas players can purchase at the various restaurants. callofdutyrepo is a site dedicated to Call of Duty World at War & BO3 custom zombie content. Symbo - Scripted all the easter eggs in the map and has his explosive zombie script. I thought the setting would make for a great level and the food court specifically would be a fun playable area. I first decided upon the mall theme for the level after seeing pictures from inside a real-life abandoned mall. The starting pistol has been changed from the MR6 to the M1911. Almost all of the guns have been replaced with Black Ops 1 and Black Ops 2 guns in the box. I wanted to create a level that would challenge me to learn more then just the basics while also being a map players would enjoy and want to play. This mod removes all of the Gobble Gum machines from the Black Ops 3 Zombies maps. I started this project with the intentions of learning how to use the Radiant editor.
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